We are looking for a talented and experienced 2D Character Designer to join our brand new 2.5D production. You will hold good experience within 2D, though 3D knowledge is welcome. You will be designing characters based on the style of the show, from concept through to final approved artwork, working under the supervision of the Art Director and Directors.
This is an exciting role that involves being at the forefront of visual idea development. We’re looking for a passionate individual who loves animation, exploring design, composition and conveying story through their artwork.
You will be creating stylised characters, working closely with the Art Director and a team of designers. You are responsible for the development of the persona, appeal and design of characters that fit within the style of the production and story requirements.
The successful candidate will need to be based in the UK and will require the right to work in the UK. We are very happy to discuss flexible, hybrid and remote working options for all our vacancies.
Please note that this vacancy can close early if we receive a high number of applications. We will be reviewing and shortlisting for this from January 2026 onwards. The roles are due to start in early 2026.
Day to Day:
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Developing the style, appeal and persona of characters in the production and story requirements
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Working collaboratively with other designers to research and explore design solutions and lead conversations to develop a series cast of characters
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Bring creative ideas to the table in line with the specified brief.
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Contribute to the creative briefing process with the Art Director.
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Responding positively to and providing positive notes and feedback
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Work with designers and the Art Director, to help elevate the aesthetic and visual development process.
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Producing detailed drawings at correct scale with prop callouts detailing any prop specifications within the set.
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Provide detailed technical-design sheets, including turnarounds and functionality explanations of the subject matter.
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Clearly communicating with the Directors to understand and represent design options in order to meet their vision for sets and need for story.